
Now he lives alone in a big house with 2 graves and ghosts come out every night. The young uncle couldn't handle his orphaned toddler nephew and he got taken by the social worker. The girl lived with her ghost brother and toddler son, but then one day they started to argue and the adopted girl starved herself. The adopted girl got married but her husband cheated on her with her mother(his mother-in-law) and divorced her to marry the old lady. Luckily the baby was a ghost, and life goes on, blah blah. Then she adopted a baby girl.Īfter some time I got them married again, but this time right after the wedding I took the guy out for a swim, and you know what happens next:) His ghost comes around every night but since he drowned he was quite depressed it took me a while to get them to try for baby. Then I got them married, but right after they were done exchanging rings I broke them up, moved the guy out and continued to play the heartbroken girl. I got bored and created 2 sims, a guy and a girl, both young adults. But, by the the time I moved the family out, I got bored of it and am now searching for new ideas. My future plans with this family was that the child had been such a traumatic event that he would attempt to create a family of undead, meaning him, a mummy, and a ghost, living in either a tower or a floating house.

They moved away from the traumatic house. I made the adventurous sim into a human again and released the child. The game then ended when the evil mummy died. The child was cared for for a while, but as it grew, it was imprisoned in the basement and forgotten about. They adopted a toddler since they couldn't become pregnant. They were both females and craved a child, a legacy. She did so, and the two evil mummies were united. Before the curse ran out, she summoned a mummy who (out of game, only story wise) told her that in order to survive the curse she would have to become a mummy herself. On one of her adventures, she was cursed.

My adventurous sim spent a lot of time in Egypt and gathered a lot of relics. This is how the game developed for me, but I'm sure it varies from sim to sim. Build a basement and imprison the toddler while trying to keep it alive. Once you're able to summon a mummy and become one as well, do so, you'll have a household with 2 mummies. That's how it started, but I developed it into something even better and challenging. I created an adventurous female sim who was going for the "become a mummy" thing. It'll require you to have the expansion "World Adventures" though. It's VERY difficult, but I had a lot of fun with it and my friends told me I was crazy doing it in the Sims.
